//=========================================================================================================================
// CROSSHAIR AND HITMARKER ANIMATION
//=========================================================================================================================
// Uncomment both lines, by removing the // before Animate "CustomCrosshair", to activate the crosshair flashing on damage
// You can change the Crosshair and Crosshair flashing color from the customizations/colors.res
//-------------------------------------------------------------------------------------------------------------------------
// Uncomment both lines, by removing the // before Animate "Hitmarker", to activate the hitmarker
// You can change the Hitmarker color from the customizations/colors.res
//=========================================================================================================================
// For more instructions:
// https://github.com/Hypnootize/Hypnotize-Hud/wiki/Crosshairs
// https://github.com/Hypnootize/Hypnotize-Hud/wiki/Hitmarkers
//=========================================================================================================================

event DamagedPlayer
{
    StopEvent	HitMarker				0.0
	RunEvent	HitMarker				0.01
	
	//Animate 	"CustomCrosshair"		FgColor     "Crosshair Pulse"		Linear 	0.0 	0.00001
    //Animate 	"CustomCrosshair"		FgColor     "Crosshair"				Linear 	0.10 	0.10001

	Animate 	"Hitmarker"    	 		Alpha     	"255"					Linear 	0.0 	0.0
    Animate 	"Hitmarker"    			Alpha     	"0"						Linear 	0.0 	0.35
}