//========================================================================================================================= // CROSSHAIR AND HITMARKER ANIMATION //========================================================================================================================= // Uncomment both lines, by removing the // before Animate "CustomCrosshair", to activate the crosshair flashing on damage // You can change the Crosshair and Crosshair flashing color from the customizations/colors.res //------------------------------------------------------------------------------------------------------------------------- // Uncomment both lines, by removing the // before Animate "Hitmarker", to activate the hitmarker // You can change the Hitmarker color from the customizations/colors.res //========================================================================================================================= // For more instructions: // https://github.com/Hypnootize/Hypnotize-Hud/wiki/Crosshairs // https://github.com/Hypnootize/Hypnotize-Hud/wiki/Hitmarkers //========================================================================================================================= event DamagedPlayer { StopEvent HitMarker 0.0 RunEvent HitMarker 0.01 //Animate "CustomCrosshair" FgColor "Crosshair Pulse" Linear 0.0 0.00001 //Animate "CustomCrosshair" FgColor "Crosshair" Linear 0.10 0.10001 Animate "Hitmarker" Alpha "255" Linear 0.0 0.0 Animate "Hitmarker" Alpha "0" Linear 0.0 0.35 }