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doghud/customizations/crosshairs and hitmarker animation.txt

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//=========================================================================================================================
// CROSSHAIR AND HITMARKER ANIMATION
//=========================================================================================================================
// Uncomment both lines, by removing the // before Animate "CustomCrosshair", to activate the crosshair flashing on damage
// You can change the Crosshair and Crosshair flashing color from the customizations/colors.res
//-------------------------------------------------------------------------------------------------------------------------
// Uncomment both lines, by removing the // before Animate "Hitmarker", to activate the hitmarker
// You can change the Hitmarker color from the customizations/colors.res
//=========================================================================================================================
// For more instructions:
// https://github.com/Hypnootize/Hypnotize-Hud/wiki/Crosshairs
// https://github.com/Hypnootize/Hypnotize-Hud/wiki/Hitmarkers
//=========================================================================================================================
event DamagedPlayer
{
StopEvent HitMarker 0.0
RunEvent HitMarker 0.01
//Animate "CustomCrosshair" FgColor "Crosshair Pulse" Linear 0.0 0.00001
//Animate "CustomCrosshair" FgColor "Crosshair" Linear 0.10 0.10001
Animate "Hitmarker" Alpha "255" Linear 0.0 0.0
Animate "Hitmarker" Alpha "0" Linear 0.0 0.35
}