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doghud/materials/vgui/replay/thumbnails/game/freezecam_callout_arrow.vmt

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"UnlitGeneric"
{
"$baseTexture" "vgui\replay\thumbnails\game\freezecam_callout_arrow"
"$vertexalpha" "1"
"$alpha" "1"
"$translucent" "1"
"$vertexcolor" "1"
}