mirror of
https://gitlab.com/jessieh/doghud.git
synced 2024-11-09 17:11:46 +00:00
117 lines
3.5 KiB
Plaintext
117 lines
3.5 KiB
Plaintext
//====================================================================================================================
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event FlagOutline
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{
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RunEvent FlagOutlineHide 0.0
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Animate OutlineImage Alpha "255" Linear 0.1 0.2
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Animate OutlineImage Position "c-50 r90" Linear 0.1 0.2
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Animate OutlineImage Size "100 50" Linear 0.1 0.2
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Animate OutlineImage Position "c-25 r0" Linear 0.7 0.2
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Animate OutlineImage Size "50 25" Linear 0.7 0.2
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Animate OutlineImage Alpha "0" Linear 0.9 0.1
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}
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//====================================================================================================================
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event HudSpyDisguiseChanged
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{
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Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Position "60 r160" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Size "100 100" Linear 0.0 0.2
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RunEvent HudSpyDisguiseHide 0.7
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}
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event HudSpyDisguiseHide
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{
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Animate PlayerStatusSpyOutlineImage Position "0 r0" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Size "0 0" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
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}
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//====================================================================================================================
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event HudTournamentSetupPanelOpen
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{
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Animate HudTournamentSetup Position "-100 40" Linear 0.0 0.001
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Animate HudTournamentSetup Position "0 40" Spline 0.001 0.1
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}
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event HudTournamentSetupPanelClose
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{
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Animate HudTournamentSetup Position "0 40" Linear 0.0 0.001
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Animate HudTournamentSetup Position "-100 40" Spline 0.001 0.6
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}
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//====================================================================================================================
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event ActiveTimerHighlight
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{
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Animate TimePanelValue FgColor "180 255 180 255" Linear 0.0 0.0
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}
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event ActiveTimerDim
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{
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Animate TimePanelValue FgColor "White" Linear 0.0 0.0
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}
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//====================================================================================================================
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event RDPositiveScorePulse
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{
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Animate Score FgColor "Green" Linear 0.0 0.0
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Animate Score FgColor "White" Linear 0.1 0.2
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}
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event RDNegativeScorePulse
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{
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Animate Score FgColor "Low Health Pulse" Linear 0.0 0.0
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Animate Score FgColor "White" Linear 0.1 0.2
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}
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//====================================================================================================================
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event HasNotificationsBlink
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{
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}
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event HasNotificationsBlinkStop
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{
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}
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//====================================================================================================================
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event TeamStatus_PlayerDead
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{
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}
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event TeamStatus_PlayerAlive
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{
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}
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//====================================================================================================================
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event CompetitiveGame_LowerChatWindow
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{
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}
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event CompetitiveGame_RestoreChatWindow
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{
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}
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event HudTournament_MoveChatWindow
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{
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}
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//====================================================================================================================
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event HudSnapShotReminderIn
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{
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RunEvent HudHealthDyingPulseStop 10.0
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RunEvent HudHealthBonusPulseStop 10.0
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RunEvent HudLowAmmoPulseStop 10.0
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RunEvent HudMedicChargedStop 10.0
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}
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//==================================================================================================================== |