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mirror of https://gitlab.com/jessieh/doghud.git synced 2024-11-10 01:21:46 +00:00
doghud/scripts/animations/misc.txt

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//====================================================================================================================
event FlagOutline
{
RunEvent FlagOutlineHide 0.0
Animate OutlineImage Alpha "255" Linear 0.1 0.2
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Animate OutlineImage Position "c-50 r90" Linear 0.1 0.2
Animate OutlineImage Size "100 50" Linear 0.1 0.2
Animate OutlineImage Position "c-25 r0" Linear 0.7 0.2
Animate OutlineImage Size "50 25" Linear 0.7 0.2
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Animate OutlineImage Alpha "0" Linear 0.9 0.1
}
//====================================================================================================================
event HudSpyDisguiseChanged
{
Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Position "60 r160" Linear 0.0 0.2
Animate PlayerStatusSpyOutlineImage Size "100 100" Linear 0.0 0.2
RunEvent HudSpyDisguiseHide 0.7
}
event HudSpyDisguiseHide
{
Animate PlayerStatusSpyOutlineImage Position "0 r0" Linear 0.0 0.2
Animate PlayerStatusSpyOutlineImage Size "0 0" Linear 0.0 0.2
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Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
}
//====================================================================================================================
event HudTournamentSetupPanelOpen
{
Animate HudTournamentSetup Position "-100 40" Linear 0.0 0.001
Animate HudTournamentSetup Position "0 40" Spline 0.001 0.1
}
event HudTournamentSetupPanelClose
{
Animate HudTournamentSetup Position "0 40" Linear 0.0 0.001
Animate HudTournamentSetup Position "-100 40" Spline 0.001 0.6
}
//====================================================================================================================
event ActiveTimerHighlight
{
Animate TimePanelValue FgColor "180 255 180 255" Linear 0.0 0.0
}
event ActiveTimerDim
{
Animate TimePanelValue FgColor "White" Linear 0.0 0.0
}
//====================================================================================================================
event RDPositiveScorePulse
{
Animate Score FgColor "Green" Linear 0.0 0.0
Animate Score FgColor "White" Linear 0.1 0.2
}
event RDNegativeScorePulse
{
Animate Score FgColor "Low Health Pulse" Linear 0.0 0.0
Animate Score FgColor "White" Linear 0.1 0.2
}
//====================================================================================================================
event HudSnapShotReminderIn
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{
RunEvent HudHealthDyingPulseStop 10.0
RunEvent HudHealthBonusPulseStop 10.0
RunEvent HudLowAmmoPulseStop 10.0
RunEvent HudMedicChargedStop 10.0
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}
//====================================================================================================================
event HasNotificationsBlink{}
event HasNotificationsBlinkStop{}
event TeamStatus_PlayerDead{}
event TeamStatus_PlayerAlive{}
event CompetitiveGame_LowerChatWindow{}
event CompetitiveGame_RestoreChatWindow{}
event HudTournament_MoveChatWindow{}
event OvertimeLabelPulseRed{}
event SuddenDeathLabelPulseRed{}